POV-Ray : Newsgroups : povray.unofficial.patches : Transforming an object without transforming its texture : Re: Transforming an object without transforming its texture Server Time
2 Sep 2024 14:17:04 EDT (-0400)
  Re: Transforming an object without transforming its texture  
From: Philippe Debar
Date: 14 Mar 2000 10:48:20
Message: <38ce5f44@news.povray.org>
"Chris Huff" wrote:

> Yes, I want to make many(Like 100 or so) different versions of it, each
> scaled, rotated, and with a matrix transform in addition to being
> translated. Can you do that too? :-)

A workaround : make your object a macro like #macro
myObject(currentTransform).

I hope this helps,


Philippe


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